Conspiracy Catalyst
Upd: Open Source AI Game Jam postmortem
Upd: Github repo
IMPORTANT: If the game appears to not load, it maybe the case that the servers are cold-starting. Wait for 1 minute and refresh the page. This is a known issue, but I didn't have time to fix it.
Welcome to "Conspiracy Catalyst," an immersive and strategic SMM simulation game set in the enigmatic world of the secretive organization known as Botu. As an astute Social Media Manager (SMM), your mission is to expand the following and influence of this unnamed clandestine society.
Immerse yourself in a shadowy realm filled with mystery, conspiracy, and hidden agendas. Your role as an SMM is crucial in expanding Botu's reach, recruiting new followers, and shaping the course of history from the shadows. Dive into a game that blends strategic decision-making, intricate narratives, and the power of social media manipulation.
Key Features:
- ๐ Strategic Social Media Management: Develop a comprehensive strategy to captivate minds, attract followers, and expand Botu's influence on Critter.
- ๐ Unravel Secrets and Enigmatic Lore: Delve deep into the world of Botu as you uncover hidden truths, decipher cryptic messages, and unlock the ancient secrets behind this secretive organization.
- ๐ก Dynamic Choices and Consequences: Every decision you make as an SMM will have far-reaching consequences. Choose wisely as you navigate a web of intrigue, alliances, and rival factions.
- ๐ Shape the World's Perception: Craft compelling narratives, devise viral campaigns, and manipulate public opinion to expand Botu's enigmatic following while staying one step ahead of your adversaries.
- ๐ฏ Open-Ended Gameplay: Forge your own path and determine Botu's destiny. Will you become a master manipulator, a savior, or a catalyst for chaos?
Prepare to embark on a thrilling journey where nothing is as it seems. The fate of Botu rests in your hands. Are you ready to take on the role of a Conspiracy Catalyst and expand the enigma?
Note: The above description is generated with ChatGPT, and it's a bit over the top. But the game is fun, huh.
This version of the game was done for the Open Source AI Game Jam
Jam Limitations:
- Deploying LLMs is still a bit too annoying (half the time was spent making dolly-v2 actually accessible from itch/my server), hence a few planned features were not done
- Multiple critter profiles, so the responses are a bit more diverse (I wanted to have different 'groups' that have 'different values', but may be next time)
- The game actually uses paid infra, so it will stop working, when I'm out of budget
Tooling:
- Python 3.11 with poetry, Sanic and socketio for the server
- Plain HTML, JS and socketio for the client
- dolly-v2-3b model deployed with Huggingface Inference Endpoints to simulate replies (slightly modified version, so it could be deployed that way: dlowl/dolly-v2-3b-endpoint)
- vaderSentiment to simulate how the post is perceived by the responders
- ChatGPT is used to generate some of the description items, and the tagline
Disclaimer:
There's a lot of procedurally generated content here, hence it's not controlled by myself. Be mindful of that. The posts posted via UI do go to my server, and are logged, please, do not post any personal information there. Also, see the model page on Huggingface for further disclaimers.
On budgets, you can donate if you think that the game was fun, and you'd like it to be up for longer: 0x1A372D6369E2B4Da238A26133c4D2508E9d84165
Status | Released |
Platforms | HTML5 |
Author | D. Lowl |
Genre | Interactive Fiction, Simulation |
Tags | Procedural Generation, Working Simulator |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast |
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